Omega Wall

The Omega Wall presented an opportunity for SOM to pursue a new design challenge in creating an iconographic religious image which would be suitable for the first cathedral built in 21st century.  

The Bishop of the diocese chose and provided an image of Christ for the team to use: a photograph of a sculpture at Chartres Cathedral in France.  The image was then reformatted through several processes to bring the Omega Wall to realization.  First, minor corrections and enhancements to the image itself were necessary to digitally "repair" the figure, as there was some damage to the original sculpture.  The image was then converted to data points, which assigned value to each pixel and converted them again to corresponding sizes of circles.  The circles were then mapped to a surface model of the Omega Wall, corrected for distortion, then laser cut and assembled on site.        

At the time, this kind of installation was relatively untested - so there were exhaustive trials and mockups at each stage of the process.  I worked intensively with SOM's internal Graphics department and an Associate in the New York office with a specialized expertise in computational design to coordinate the documentation and mockups needed to bring this project forward.